LXKeys Space

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LXKeys Space / Live Runtime

Synchronisation du Spatium — Level 1

Single-screen runtime foundation for the first game layer: playable board, score flow, attempt capture and game-scoped progression logic.

Synchronization Sequence I

Daily Sync Board

Score 1000Moves 0Invalid 0

Briefing

Restore the grid to its intended order through controlled adjacent exchanges.

Rules

  • Movement rule: adjacent_8
  • Objective: ordered_grid
  • Initial score: 1000
  • Attempt: provisioning...

State

Grid remains in progress.

Game Progression Model

This first runtime sits inside a game-scoped path. The next levels inherit the same game identity while carrying their own rule overrides, assets and rewards.